Model reference · open weights

Matrix-Game-2.0

Available as managed deployment Video Skywork Image→video 1 variants 156 dl/mo

Matrix-Game-2.0 is an open-weight video model from Skywork. AxForge deploys and operates it for you on dedicated EU-owned hardware — with the licence handled where one is required.

Available as managed deployment — configured and operated for you on dedicated EU hardware, quoted per deployment.

What it is

MakerSkywork
TypeVideo models
TaskImage→video
Runs withdiffusers
Based onSkywork/SkyReels-V2-I2V-1.3B-540P
Released2025-08-08
Popularity156 downloads / month
LicenceOpen weights

About

What Matrix-Game-2.0 is

📝 Overview

Matrix-Game-2.0(1.8B) is an interactive world model generates long videos on-the-fly via few-step auto-regressive diffusion

✨ Key Features

  • 🚀 Feature 1: Real-Time Distillation Efficient ​​few-step diffusion​​ for streaming video synthesis at ​​25 FPS​​, producing ​​minute-level, high-fidelity videos​​ across complex environments with ultra-fast speed.
  • 🖱️ Feature 2: Precise Action Injection A ​​mouse/keyboard-to-frame​​ module that embeds user inputs as direct interactions, enabling frame-level control and dynamic response in generated videos.
  • 🎬 Feature 3: Massive Interactive Data Pipeline A scalable production system for ​​Unreal Engine & GTA5​​ that generates ​​~1200 hours​​ of high-quality interactive video data, covering diverse scenes with frame-level realism.

🔥 Latest Updates

  • [2025-08] 🎉 Initial release of Matrix-Game-2.0 Model

Model Overview

Matrix-Game-2.0(1.8B) is derived from the Wan. By removing the text branch and adding action modules, the model predicts next frames only from visual contents and corresponding actions.

📈 Performance Comparison

GameWorld Score Benchmark Comparison

ModelImage Quality ↑Aesthetic Quality ↑Temporal Cons. ↑Motion Smooth. ↑Keyboard Acc. ↑Mouse Acc. ↑Object Cons.Scenario Cons.
Oasis0.270.270.820.990.730.560.180.84
Ours0.610.500.940.980.910.950.640.80

Metric Descriptions:

  • Image Quality / Aesthetic: Visual fidelity and perceptual appeal of generated frames

  • Temporal Consistency / Motion Smoothness: Temporal coherence and smoothness between frames

  • Keyboard Accuracy / Mouse Accuracy: Accuracy in following user control signals

  • Object Consistency: Geometric stability and consistency of objects over time

  • Scenario Consistency: Scenario consistency over time

    Please check our GameWorld benchmark for detailed implementation.

🚀 Quick Start

# clone the repository:
git clone https://github.com/SkyworkAI/Matrix-Game.git
cd Matrix-Game/Matrix-Game-2

# install apex and FlashAttention
# Our project also depends on [FlashAttention](https://github.com/Dao-AILab/flash-attention)
# install dependencies:
pip install -r requirements.txt
python setup.py develop

# inference
python inference.py \
    --config_path configs/inference_yaml/{your-config}.yaml \
    --checkpoint_path {path-to-the-checkpoint} \
    --img_path {path-to-the-input-image} \
    --output_folder outputs \
    --num_output_frames 150 \
    --seed 42 \
    --pretrained_model_path {path-to-the-vae-folder}
# inference streaming
python inference_streaming.py \
    --config_path configs/inference_yaml/{your-config}.yaml \
    --checkpoint_path {path-to-the-checkpoint} \
    --output_folder outputs \
    --seed 42 \
    --pretrained_model_path {path-to-the-vae-folder}

⭐ Acknowledgements

We would like to express our gratitude to:

We are grateful to the broader research community for their open exploration and contributions to the field of interactive world generation.

📎 Citation

If you find this project useful, please cite our paper:

  @article{he2025matrix,
    title={Matrix-Game 2.0: An Open-Source, Real-Time, and Streaming Interactive World Model},
    author={He, Xianglong and Peng, Chunli and Liu, Zexiang and Wang, Boyang and Zhang, Yifan and Cui, Qi and Kang, Fei and Jiang, Biao and An, Mengyin and Ren, Yangyang and Xu, Baixin and Guo, Hao-Xiang and Gong, Kaixiong and Wu, Cyrus and Li, Wei and Song, Xuchen and Liu, Yang and Li, Eric and Zhou, Yahui},
    journal={arXiv preprint arXiv:2508.13009},
    year={2025}
  }

From the published model card. Full card on the HuggingFace links in the sidebar.

How it works

How video models work

Prompt / imagestart pointTemporal diffusionframes over timeVideoMP4 clipA video model generates a sequence of coherent frames from your prompt or a starting image.

Using it via the API

Call it like any OpenAI endpoint

Once AxForge deploys matrix-game-2-0 for you, it answers on the OpenAI-compatible API — the same base URL and keys as every other model. (matrix-game-2-0 below is illustrative; you get the exact model name on deployment.)

$ curl -sS https://api.axforge.ai/v1/videos/generations \
  -H "Authorization: Bearer $AXFORGE_API_KEY" \
  -H "Content-Type: application/json" \
  -d '{"model":"matrix-game-2-0","prompt":"a drone shot over a forest"}'

Create an account — your API key is available in the console. 5M tokens/month currently included with every new account at launch.

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