Model reference · open weights

GLM-TTS

Audio zai-org Text→speech 1 build Open weights 311 dl/mo

GLM-TTS is an open-weight audio or speech model from zai-org. GLM-TTS (BF16) weighs 7.8 GB; the smallest configuration that runs it is RTX 3060 12 GB.

  • GLM-TTS is a text-to-speech synthesis system developed by zai-org that supports zero-shot voice cloning and streaming inference.
  • It utilizes a two-stage architecture combining a Llama-based language model for speech token generation and a Flow Matching model for waveform synthesis.
  • The model is optimized for Chinese and English mixed text and is released under the MIT license.

Summary of the zai-org/GLM-TTS model card, 2026-10-01

What it is

Released byzai-org
Released2025-12-10
VRAM7.8 GB for the weights

What it runs on

Memory and cards for GLM-TTS (BF16)

7.8 GBweights, file size
1.6 GBruntime overhead
CardOne streamMemory
RTX 3060 12 GBfits11.6 GB
RTX 4060 Ti 16 GBfits15.4 GB
RTX 3090 24 GBfits23.4 GB
RTX 4090 24 GBfits23.4 GB
RTX 5090 32 GBfits31.0 GB
L40S 48 GBfits44.0 GB
A100 80 GBfits78.2 GB
H100 80 GBfits78.1 GB
RTX PRO 6000 Blackwell 96 GBfits93.8 GB
DGX Spark (GB10) 128 GB unifiedfits107 GB
H200 141 GBfits138 GB
B200 180 GBfits176 GB

From the model card

What zai-org says about GLM-TTS

Read the model card

  |     |  

📖 Model Introduction

GLM-TTS is a high-quality text-to-speech (TTS) synthesis system based on large language models, supporting zero-shot voice cloning and streaming inference. The system adopts a two-stage architecture combining an LLM for speech token generation and a Flow Matching model for waveform synthesis.

By introducing a Multi-Reward Reinforcement Learning framework, GLM-TTS significantly improves the expressiveness of generated speech, achieving more natural emotional control compared to traditional TTS systems.

Key Features

  • Zero-shot Voice Cloning: Clone any speaker's voice with just 3-10 seconds of prompt audio.
  • RL-enhanced Emotion Control: Utilizes a multi-reward reinforcement learning framework (GRPO) to optimize prosody and emotion.
  • High-quality Synthesis: Generates speech comparable to commercial systems with reduced Character Error Rate (CER).
  • Phoneme-level Control: Supports "Hybrid Phoneme + Text" input for precise pronunciation control (e.g., polyphones).
  • Streaming Inference: Supports real-time audio generation suitable for interactive applications.
  • Bilingual Support: Optimized for Chinese and English mixed text.

System Architecture

GLM-TTS follows a two-stage design:

  1. Stage 1 (LLM): A Llama-based model converts input text into speech token sequences.
  2. Stage 2 (Flow Matching): A Flow model converts token sequences into high-quality mel-spectrograms, which are then turned into waveforms by a vocoder.

Reinforcement Learning Alignment

To tackle flat emotional expression, GLM-TTS uses a Group Relative Policy Optimization (GRPO) algorithm with multiple reward functions (Similarity, CER, Emotion, Laughter) to align the LLM's generation strategy.

Evaluation Results

Evaluated on seed-tts-eval. GLM-TTS_RL achieves the lowest Character Error Rate (CER) while maintaining high speaker similarity.

ModelCER ↓SIM ↑Open-source
Seed-TTS1.1279.6🔒 No
CosyVoice21.3875.7👐 Yes
F5-TTS1.5376.0👐 Yes
GLM-TTS (Base)1.0376.1👐 Yes
GLM-TTS_RL (Ours)0.8976.4👐 Yes

Quick Start

Installation

git clone [https://github.com/zai-org/GLM-TTS.git](https://github.com/zai-org/GLM-TTS.git)
cd GLM-TTS
pip install -r requirements.txt
Command Line Inference
python glmtts_inference.py \
    --data=example_zh \
    --exp_name=_test \
    --use_cache \
    # --phoneme # Add this flag to enable phoneme capabilities.
Shell Script Inference
bash glmtts_inference.sh

Acknowledgments & Citation

We thank the following open-source projects for their support:

  • CosyVoice - Providing frontend processing framework and high-quality vocoder
  • Llama - Providing basic language model architecture
  • Vocos - Providing high-quality vocoder
  • GRPO-Zero - Reinforcement learning algorithm implementation inspiration

If you find GLM-TTS useful for your research, please cite our technical report:

@misc{cui2025glmttstechnicalreport,
      title={GLM-TTS Technical Report},
      author={Jiayan Cui and Zhihan Yang and Naihan Li and Jiankun Tian and Xingyu Ma and Yi Zhang and Guangyu Chen and Runxuan Yang and Yuqing Cheng and Yizhi Zhou and Guochen Yu and Xiaotao Gu and Jie Tang},
      year={2025},
      eprint={2512.14291},
      archivePrefix={arXiv},
      primaryClass={cs.SD},
      url={https://arxiv.org/abs/2512.14291},
}
}

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

How it works

How audio & music work

Audio or textinputAudio modelrecognise / synthesiseText or audiooutputSpeech-to-text turns audio into text; text-to-speech and music models turn text into audio.
© 2026 AxForge · EU-hosted AI infrastructure Pricing Docs Trust Privacy Terms