Model reference · open weights
Real-time_RE-USE is an open-weight audio or speech model from NVIDIA. Real-time_RE-USE (FP32) weighs 27 MB; the smallest configuration that runs it is RTX 3060 12 GB.
Summary of the nvidia/Real-time_RE-USE model card, 2026-10-01
What it is
| Released by | NVIDIA |
|---|---|
| Released | 2026-04-14 |
| Parameters | 13M |
| VRAM | 27 MB for the weights |
What it runs on
| Card | One stream | Memory |
|---|---|---|
| RTX 3060 12 GB | fits | 11.6 GB |
| RTX 4060 Ti 16 GB | fits | 15.4 GB |
| RTX 3090 24 GB | fits | 23.4 GB |
| RTX 4090 24 GB | fits | 23.4 GB |
| RTX 5090 32 GB | fits | 31.0 GB |
| L40S 48 GB | fits | 44.0 GB |
| A100 80 GB | fits | 78.2 GB |
| H100 80 GB | fits | 78.1 GB |
| RTX PRO 6000 Blackwell 96 GB | fits | 93.8 GB |
| DGX Spark (GB10) 128 GB unified | fits | 107 GB |
| H200 141 GB | fits | 138 GB |
| B200 180 GB | fits | 176 GB |
From the model card
Real-time RE-USE is a unified, real-time universal speech enhancement framework that explicitly controls both algorithmic and computational latency within a single model. The proposed framework supports 30 distinct latency configurations while maintaining performance close to specialized models, making it easy to adapt to different latency budgets.
For Non Real-time applications, check this model => RE-USE
In universal speech enhancement, the goal is to restore the quality of diverse degraded speech while preserving fidelity, ensuring that all other factors remain unchanged, e.g., linguistic content, speaker identity, emotion, accent, and other paralinguistic attributes. Inspired by the distortion–perception trade-off theory, our proposed single model achieves a good balance between these two objectives and has the following desirable properties:
This model is for research and development only.
Directly try our Gradio Interactive Demo by uploading your noisy audio/video !!
!! Note that this demo page uses offline inference, so you can easily check the audio quality not the latency.
Please refer to online_inference.py and online_inference.sh for streaming inference.
(For Mamba setup)Pre-built Docker environments can be downloaded here to simplify Mamba setup.
If you need bandwidth extension:
pip install resampy
huggingface-cli download nvidia/Real-time_RE-USE --local-dir ./Realtime_REUSE --local-dir-use-symlinks False
cd ./Realtime_REUSE
Follow the simple steps below to generate enhanced speech using our model:
noisy_audio/sh offline_inference.sh
offline_enhanced_audio/.That's all !
Note:
a. You can enable bandwidth extension by setting the target bandwidth using the BWE argument in the script.
b. You can set Exit_layer (between 3 and 12), and look_ahead_frames (between 0 and 2), to achieve different quality–latency trade-offs.
c. We also provide the Online Inference (one frame in, one frame out) code for streaming model:
Please refer to online_inference.py and online_inference.sh.
=> The output of offline inference and online inference should be almost the same!!
This model is released under the NVIDIA One-Way Noncommercial License (NSCLv1).
Global.
Researchers and general users can use this model to enhance the quality of their speech data. For example, ASR front-ends for improved noise robustness, TTS back-ends for enhanced output quality, and video conferencing.
Hugging Face 2026/04/14 (private)
[1] Rethinking Training Targets, Architectures and Data Quality for Universal Speech Enhancement, 2026.
[2] One Model, Many Latencies: Universal Speech Enhancement for Diverse Real-Time Applications, 2026
(Note: The released model checkpoint differs from the one reported in the paper. It incorporates additional degradation types (e.g., microphone response and more codecs) and is fine-tuned on a smaller, high-quality clean subset.)
Architecture Type: Convolutional encoder, Convolutional decoder, and Mamba for time–frequency modeling Network Architecture: Mamba with up to 12 layers Number of model parameters: 3.7M
Input Type(s): Audio Input Format(s): .wav files Input Parameters: One-Dimensional (1D) Other Properties Related to Input: 8000 Hz - 48000 Hz Mono-channel Audio
Output Type(s): Audio Output Format: .wav files Output Parameters: One-Dimensional (1D) Other Properties Related to Output: 8000 Hz - 48000 Hz Mono-channel Audio
Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA’s hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.
Runtime Engine(s):
Supported Hardware Microarchitecture Compatibility:
Preferred Operating System(s):
The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.
Current version: 12_random_layer_ahead_sep_conv2_1010k
Data Modality: Audio
Audio Training Data Size: Less than 10,000 Hours
Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.
How it works