Model reference · open weights

Real-time_RE-USE

Audio nvidia Audio→audio 1 build Its own licence terms 519 dl/mo

Real-time_RE-USE is an open-weight audio or speech model from NVIDIA. Real-time_RE-USE (FP32) weighs 27 MB; the smallest configuration that runs it is RTX 3060 12 GB.

  • Real-time RE-USE is a 13M parameter audio-to-audio model developed by NVIDIA for universal speech enhancement.
  • It supports 30 distinct latency configurations and processes mono-channel audio at sampling rates from 8 to 48 kHz.
  • The model is language-agnostic and released under the NVIDIA One-Way Noncommercial License.

Summary of the nvidia/Real-time_RE-USE model card, 2026-10-01

What it is

Released byNVIDIA
Released2026-04-14
Parameters13M
VRAM27 MB for the weights

What it runs on

Memory and cards for Real-time_RE-USE (FP32)

27 MBweights, file size
1.6 GBruntime overhead
CardOne streamMemory
RTX 3060 12 GBfits11.6 GB
RTX 4060 Ti 16 GBfits15.4 GB
RTX 3090 24 GBfits23.4 GB
RTX 4090 24 GBfits23.4 GB
RTX 5090 32 GBfits31.0 GB
L40S 48 GBfits44.0 GB
A100 80 GBfits78.2 GB
H100 80 GBfits78.1 GB
RTX PRO 6000 Blackwell 96 GBfits93.8 GB
DGX Spark (GB10) 128 GB unifiedfits107 GB
H200 141 GBfits138 GB
B200 180 GBfits176 GB

From the model card

What NVIDIA says about Real-time_RE-USE

Read the model card

Description

Real-time RE-USE is a unified, real-time universal speech enhancement framework that explicitly controls both algorithmic and computational latency within a single model. The proposed framework supports 30 distinct latency configurations while maintaining performance close to specialized models, making it easy to adapt to different latency budgets.

For Non Real-time applications, check this model => RE-USE

In universal speech enhancement, the goal is to restore the quality of diverse degraded speech while preserving fidelity, ensuring that all other factors remain unchanged, e.g., linguistic content, speaker identity, emotion, accent, and other paralinguistic attributes. Inspired by the distortion–perception trade-off theory, our proposed single model achieves a good balance between these two objectives and has the following desirable properties:

  • Robustness to diverse degradations, including additive noise, reverberation, clipping, bandwidth limitation, codec artifacts, packet loss and low-quality mics .
  • Support for multiple input sampling rates, including 8, 16, 22.05, 24, 32, 44.1, and 48 kHz.
  • Strong language-agnostic capability, enabling effective performance across different languages.

This model is for research and development only.

Usage

Directly try our Gradio Interactive Demo by uploading your noisy audio/video !!

!! Note that this demo page uses offline inference, so you can easily check the audio quality not the latency. Please refer to online_inference.py and online_inference.sh for streaming inference.

Environment Setup

  1. (For Mamba setup)Pre-built Docker environments can be downloaded here to simplify Mamba setup.

  2. If you need bandwidth extension:

pip install resampy
  1. Download and navigate to the HuggingFace repository:
huggingface-cli download nvidia/Real-time_RE-USE --local-dir ./Realtime_REUSE --local-dir-use-symlinks False
cd ./Realtime_REUSE

Inference

Follow the simple steps below to generate enhanced speech using our model:

  1. Place your noisy speech files in the folder noisy_audio/
  2. Run the following command:
sh offline_inference.sh
  1. The enhanced speech files will be saved in offline_enhanced_audio/.

That's all !

Note:

a. You can enable bandwidth extension by setting the target bandwidth using the BWE argument in the script.

b. You can set Exit_layer (between 3 and 12), and look_ahead_frames (between 0 and 2), to achieve different quality–latency trade-offs.

c. We also provide the Online Inference (one frame in, one frame out) code for streaming model: Please refer to online_inference.py and online_inference.sh.

=> The output of offline inference and online inference should be almost the same!!


License/Terms of Use

This model is released under the NVIDIA One-Way Noncommercial License (NSCLv1).

Deployment Geography

Global.

Use Case

Researchers and general users can use this model to enhance the quality of their speech data. For example, ASR front-ends for improved noise robustness, TTS back-ends for enhanced output quality, and video conferencing.

Release Date

Hugging Face 2026/04/14 (private)

References

[1] Rethinking Training Targets, Architectures and Data Quality for Universal Speech Enhancement, 2026.

[2] One Model, Many Latencies: Universal Speech Enhancement for Diverse Real-Time Applications, 2026

(Note: The released model checkpoint differs from the one reported in the paper. It incorporates additional degradation types (e.g., microphone response and more codecs) and is fine-tuned on a smaller, high-quality clean subset.)

Model Architecture

Architecture Type: Convolutional encoder, Convolutional decoder, and Mamba for time–frequency modeling Network Architecture: Mamba with up to 12 layers Number of model parameters: 3.7M

Input

Input Type(s): Audio Input Format(s): .wav files Input Parameters: One-Dimensional (1D) Other Properties Related to Input: 8000 Hz - 48000 Hz Mono-channel Audio

Output

Output Type(s): Audio Output Format: .wav files Output Parameters: One-Dimensional (1D) Other Properties Related to Output: 8000 Hz - 48000 Hz Mono-channel Audio

Our AI models are designed and/or optimized to run on NVIDIA GPU-accelerated systems. By leveraging NVIDIA’s hardware (e.g. GPU cores) and software frameworks (e.g., CUDA libraries), the model achieves faster training and inference times compared to CPU-only solutions.

Software Integration

Runtime Engine(s):

  • Not Applicable (N/A)

Supported Hardware Microarchitecture Compatibility:

  • NVIDIA Ampere (A100)

Preferred Operating System(s):

  • Linux

The integration of foundation and fine-tuned models into AI systems requires additional testing using use-case-specific data to ensure safe and effective deployment. Following the V-model methodology, iterative testing and validation at both unit and system levels are essential to mitigate risks, meet technical and functional requirements, and ensure compliance with safety and ethical standards before deployment.

Model Version(s)

Current version: 12_random_layer_ahead_sep_conv2_1010k

Training Datasets

Data Modality: Audio

Audio Training Data Size: Less than 10,000 Hours

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

How it works

How audio & music work

Audio or textinputAudio modelrecognise / synthesiseText or audiooutputSpeech-to-text turns audio into text; text-to-speech and music models turn text into audio.
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