Model reference · open weights
MOSS-VoiceGenerator is an open-weight audio or speech model from OpenMOSS-Team. MOSS-VoiceGenerator (BF16) weighs 4.2 GB; the smallest configuration that runs it is RTX 3060 12 GB.
Summary of the OpenMOSS-Team/MOSS-VoiceGenerator model card, 2026-10-01
What it is
| Released by | OpenMOSS-Team |
|---|---|
| Released | 2026-02-08 |
| Parameters | 2.1B |
| VRAM | 4.2 GB for the weights |
What it runs on
| Card | One stream | Memory |
|---|---|---|
| RTX 3060 12 GB | fits | 11.6 GB |
| RTX 4060 Ti 16 GB | fits | 15.4 GB |
| RTX 3090 24 GB | fits | 23.4 GB |
| RTX 4090 24 GB | fits | 23.4 GB |
| RTX 5090 32 GB | fits | 31.0 GB |
| L40S 48 GB | fits | 44.0 GB |
| A100 80 GB | fits | 78.2 GB |
| H100 80 GB | fits | 78.1 GB |
| RTX PRO 6000 Blackwell 96 GB | fits | 93.8 GB |
| DGX Spark (GB10) 128 GB unified | fits | 107 GB |
| H200 141 GB | fits | 138 GB |
| B200 180 GB | fits | 176 GB |
From the model card
MOSS‑TTS Family is an open‑source speech and sound generation model family from MOSI.AI and the OpenMOSS team. It is designed for high‑fidelity, high‑expressiveness, and complex real‑world scenarios, covering stable long‑form speech, multi‑speaker dialogue, voice/character design, environmental sound effects, and real‑time streaming TTS.
When a single piece of audio needs to sound like a real person, pronounce every word accurately, switch speaking styles across content, remain stable over tens of minutes, and support dialogue, role‑play, and real‑time interaction, a single TTS model is often not enough. The MOSS‑TTS Family breaks the workflow into five production‑ready models that can be used independently or composed into a complete pipeline.
| Model | Architecture | Size | Model Card | Hugging Face |
|---|---|---|---|---|
| MOSS-TTS | MossTTSDelay | 8B | moss_tts_model_card.md | 🤗 Huggingface |
| MossTTSLocal | 1.7B | moss_tts_model_card.md | 🤗 Huggingface | |
| MOSS‑TTSD‑V1.0 | MossTTSDelay | 8B | moss_ttsd_model_card.md | 🤗 Huggingface |
| MOSS‑VoiceGenerator | MossTTSDelay | 1.7B | moss_voice_generator_model_card.md | 🤗 Huggingface |
| MOSS‑SoundEffect | MossTTSDelay | 8B | moss_sound_effect_model_card.md | 🤗 Huggingface |
| MOSS‑TTS‑Realtime | MossTTSRealtime | 1.7B | moss_tts_realtime_model_card.md | 🤗 Huggingface |
MOSS Voice Generator is an open-source voice generation system designed to enable the creation of custom speaker timbres from free-form textual descriptions. This model allows users to generate voices that reflect specific characters, personalities, and emotions. It is particularly notable for its ability to produce speech with natural-sounding emotional expressiveness, providing a realistic and nuanced listening experience. As an open-source tool, MOSS Voice Generator is suitable for a variety of applications, such as audiobooks, game dubbing, role-playing agents, and conversational assistants.
MOSS Voice Generator is a high-fidelity voice design tool within the broader TTS Family. It specializes in crafting expressive and natural-sounding voices from textual descriptions. Unlike traditional TTS systems relying on predefined voices or reference audio, MOSS Voice Generator enables zero-shot voice design, allowing for the creation of customized voices for a variety of applications, such as characters, audiobooks, games, or virtual assistants. Additionally, it can serve as a voice design layer for other TTS systems, addressing the challenge of finding suitable reference audio and improving integration and performance.
Key Capabilities
MOSS Voice Generator employs MossTTSDelay architecture (see moss_tts_delay/README.md for more details), where voice description instructions and the text to be synthesized are concatenated and jointly tokenized as inpu
Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.