Model reference · open weights
Matrix-Game-3.0 is an open-weight video model from Skywork. AxForge deploys and operates it for you on dedicated EU-owned hardware — with the licence handled where one is required.
Available as managed deployment — configured and operated for you on dedicated EU hardware, quoted per deployment.
What it is
| Maker | Skywork |
|---|---|
| Type | Video models |
| Task | Image→video |
| Runs with | diffusers |
| Based on | Wan-AI/Wan2.2-TI2V-5B |
| Released | 2026-03-27 |
| Popularity | 182 downloads / month |
| Licence | Open weights |
About
Matrix-Game-3.0 is an open-sourced, memory-augmented interactive world model designed for 720p real-time long-form video generation.
Our framework unifies three stages into an end-to-end pipeline:
Create a conda environment and install dependencies:
conda create -n matrix-game-3.0 python=3.12 -y
conda activate matrix-game-3.0
# install FlashAttention
# Our project also depends on [FlashAttention](https://github.com/Dao-AILab/flash-attention)
git clone https://github.com/SkyworkAI/Matrix-Game-3.0.git
cd Matrix-Game-3.0
pip install -r requirements.txt
pip install "huggingface_hub[cli]"
huggingface-cli download Matrix-Game-3.0 --local-dir Matrix-Game-3.0
Before running inference, you need to prepare:
After downloading pretrained models, you can use the following command to generate an interactive video with random actions:
torchrun --nproc_per_node=$NUM_GPUS generate.py --size 704*1280 --dit_fsdp --t5_fsdp --ckpt_dir Matrix-Game-3.0 --fa_version 3 --use_int8 --num_iterations 12 --num_inference_steps 3 --image demo_images/000/image.png --prompt "a vintage gas station with a classic car parked under a canopy, set against a desert landscape." --save_name test --seed 42 --compile_vae --lightvae_pruning_rate 0.5 --vae_type mg_lightvae --output_dir ./output
# "num_iterations" refers to the number of iterations you want to generate. The total number of frames generated is given by:57 + (num_iterations - 1) * 40
Tips:
If you want to use the base model, you can use "--use_base_model --num_inference_steps 50". Otherwise if you want to generating the interactive videos with your own input actions, you can use "--interactive".
With multiple GPUs, you can pass --use_async_vae --async_vae_warmup_iters 1 to speed up inference.
If you find this work useful for your research, please kindly cite our paper:
@misc{2026matrix,
title={Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory},
author={{Skywork AI Matrix-Game Team}},
year={2026},
howpublished={Technical report},
url={https://github.com/SkyworkAI/Matrix-Game/blob/main/Matrix-Game-3/assets/pdf/report.pdf}
}
From the published model card. Full card on the HuggingFace links in the sidebar.
How it works
Using it via the API
Once AxForge deploys matrix-game-3-0 for you, it answers on the OpenAI-compatible API — the same base URL and keys as every other model. (matrix-game-3-0 below is illustrative; you get the exact model name on deployment.)
$ curl -sS https://api.axforge.ai/v1/videos/generations \
-H "Authorization: Bearer $AXFORGE_API_KEY" \
-H "Content-Type: application/json" \
-d '{"model":"matrix-game-3-0","prompt":"a drone shot over a forest"}'
Create an account — your API key is available in the console. 5M tokens/month currently included with every new account at launch.