Model reference · open weights
Hy-Embodied-VLM-1.0 is an open-weight language model from tencent. Hy-Embodied-VLM-1.0 (BF16) weighs 61.1 GB; the smallest configuration that runs it is H100 80 GB.
Summary of the tencent/Hy-Embodied-VLM-1.0 model card, 2026-10-01
What it is
| Released by | tencent |
|---|---|
| Released | 2026-07-14 |
| Parameters | 30.5B |
| VRAM | 61.1 GB for the weights |
What it runs on
| Card | Requests at once | Context max | Memory | |
|---|---|---|---|---|
| 8K each | 32K each | |||
| RTX 3060 12 GB … L40S 48 GB 6 smaller cards | — | — | — | |
| A100 80 GB | 18 | 4 | all 32K | 78.2 GB |
| H100 80 GB | 14 | 3 | all 32K | 78.1 GB |
| RTX PRO 6000 Blackwell 96 GB | 33 | 8 | all 32K | 93.8 GB |
| DGX Spark (GB10) 128 GB unified | 50 | 12 | all 32K | 107 GB |
| H200 141 GB | 88 | 22 | all 32K | 138 GB |
| B200 180 GB | 135 | 33 | all 32K | 176 GB |
| 2× L40S 48 GB tensor parallel | 28 | 7 | all 32K | 44.0 GB a card |
| 4× RTX 4090 24 GB tensor parallel | 30 | 7 | all 32K | 23.4 GB a card |
| 4× RTX 3090 24 GB tensor parallel | 30 | 7 | all 32K | 23.4 GB a card |
| 4× RTX 5090 32 GB tensor parallel | 68 | 17 | all 32K | 31.0 GB a card |
| 2× H100 80 GB tensor parallel | 104 | 26 | all 32K | 78.1 GB a card |
| Requests at once | 8K tokens each | 32K tokens each |
|---|---|---|
| 1 | 63.8 GB | 66.2 GB |
| 5 | 67.0 GB | 79.1 GB |
| 8 | 69.4 GB | 88.8 GB |
| 16 | 75.9 GB | 115 GB |
| 32 | 88.8 GB | 166 GB |
| 64 | 115 GB | 269 GB |
One card, with vLLM's small-card settings.
From the model card
[2026-07-15] 🚀 We have released Hy-Embodied-VLM-1.0! An efficient Mixture-of-Experts vision–language foundation model for embodied agents in the physical world, activating only ~3B parameters per token (~30B total) for high inference efficiency. Weights are available on Hugging Face, together with inference code for both HuggingFace transformers and vLLM.[2026-06-15] 🤖 We have released HY-VLA-0.5! The official code, UMI-trained weights and 2000+ hours of high-fidelity UMI data are now available.[2026-04-09] 🚀 We have released HY-Embodied-0.5, featuring the open-sourced HY-Embodied-0.5 MoT-2B weights on Hugging Face along with the official inference code!Building capable embodied agents requires not only multimodal perception and understanding, but also agentic capabilities for reasoning about actions, adapting to evolving situations, and interacting with the physical world. In this report, we introduce Hy-Embodied-VLM-1.0, an efficient and powerful embodied foundation model specifically designed for embodied agents operating in the physical world.
To cultivate such capabilities from the pre-training stage onward, we define an action-centric capability taxonomy comprising three progressive dimensions: Action-Relevant State Understanding, Action–Transition Reasoning, and Sequential and Adaptive Reasoning. Guided by this taxonomy, we develop a systematic data pipeline and curate data mixtures spanning both pre-training and post-training.
To deliver strong physical-world understanding and interaction capabilities while supporting latency-sensitive deployment, we build our model on the Hy3-A3B language backbone and the Hy-ViT2 vision encoder. Its efficient Mixture-of-Experts architecture combines strong model capacity with high inference efficiency. We evaluate Hy-Embodied-VLM-1.0 on a comprehensive suite of 38 benchmarks covering embodied perception, physical-world understanding, and embodied reasoning. The model achieves the best performance among similarly sized models on 19 of the 38 benchmarks and substantially outperforms strong competitors, including Qwen3.6-A3B and Cosmos 3. Compared with the previous-generation Hy-Embodied-0.5 MoT-2B, Hy-Embodied-VLM-1.0 improves average performance by 8.4%. Despite activating only 3B parameters, it achieves performance close to that of the previous-generation model with 32B activated parameters. Beyond static benchmark evaluation, Hy-Embodied-VLM-1.0 also demonstrates strong performance on embodied agentic tasks requiring multi-turn interaction and long-horizon reasoning.
| Field | Value |
|---|---|
| Architecture | HYV3VLForConditionalGeneration (VL wrapper over HYV3ForCausalLM MoE LLM + Hy-ViT2 vision encoder) |
| Model type | hy_v3_vl |
| Total parameters | ~30B |
| Activated parameters per token | ~3B (8 of 128 experts + 1 shared) |
| Context length | 32,768 tokens |
| Precision | BF16 |
| Vision inputs | Image (up to 128 per prompt); native aspect ratios |
| Chat template | Unified chat_template.jinja bundled with weights (supports enable_thinking kwarg) |
We pin dependencies to the versions we validated end-to-end
(vllm==0.14.1 + transformers==4.57.6 + torch==2.9.1). The cleanest
way to install these — with the CUDA build matched to your driver — is
uv:
# Install uv once (skip if you already have it)
curl -LsSf https://astral.sh/uv/install.sh | sh
# Create a fresh venv (Python 3.10+)
uv venv --python 3.12
source .venv/bin/activate
# Clone the repo (provides the vLLMQuoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.