Model reference · open weights

encodec_24khz

Embeddings facebook Embeddings 1 build Licence not stated 387k dl/mo

encodec_24khz is an open-weight embedding model from Meta. encodec_24khz (FP32) weighs 47 MB; the smallest configuration that runs it is RTX 3060 12 GB.

What it is

Released byMeta
Released2023-06-12
Parameters23M
VRAM47 MB for the weights

What it runs on

Memory and cards for encodec_24khz (FP32)

47 MBweights, file size
1.1 GBruntime overhead
CardRunsMemory
RTX 3060 12 GBfits11.6 GB
RTX 4060 Ti 16 GBfits15.4 GB
RTX 3090 24 GBfits23.4 GB
RTX 4090 24 GBfits23.4 GB
RTX 5090 32 GBfits31.0 GB
L40S 48 GBfits44.0 GB
A100 80 GBfits78.2 GB
H100 80 GBfits78.1 GB
RTX PRO 6000 Blackwell 96 GBfits93.8 GB
DGX Spark (GB10) 128 GB unifiedfits107 GB
H200 141 GBfits138 GB
B200 180 GBfits176 GB

From the model card

What Meta says about encodec_24khz

This model card provides details and information about EnCodec, a state-of-the-art real-time audio codec developed by Meta AI.

Read the full model card

Model Details

Model Description

EnCodec is a high-fidelity audio codec leveraging neural networks. It introduces a streaming encoder-decoder architecture with quantized latent space, trained in an end-to-end fashion. The model simplifies and speeds up training using a single multiscale spectrogram adversary that efficiently reduces artifacts and produces high-quality samples. It also includes a novel loss balancer mechanism that stabilizes training by decoupling the choice of hyperparameters from the typical scale of the loss. Additionally, lightweight Transformer models are used to further compress the obtained representation while maintaining real-time performance.

  • Developed by: Meta AI
  • Model type: Audio Codec

Model Sources

Uses

Direct Use

EnCodec can be used directly as an audio codec for real-time compression and decompression of audio signals. It provides high-quality audio compression and efficient decoding. The model was trained on various bandwiths, which can be specified when encoding (compressing) and decoding (decompressing). Two different setup exist for EnCodec:

  • Non-streamable: the input audio is split into chunks of 1 seconds, with an overlap of 10 ms, which are then encoded.
  • Streamable: weight normalizationis used on the convolution layers, and the input is not split into chunks but rather padded on the left.

Downstream Use

EnCodec can be fine-tuned for specific audio tasks or integrated into larger audio processing pipelines for applications such as speech generation, music generation, or text to speech tasks.

[More Information Needed]

How to Get Started with the Model

Use the following code to get started with the EnCodec model using a dummy example from the LibriSpeech dataset (~9MB). First, install the required Python packages:

pip install --upgrade pip
pip install --upgrade datasets[audio]
pip install git+https://github.com/huggingface/transformers.git@main

Then load an audio sample, and run a forward pass of the model:

from datasets import load_dataset, Audio
from transformers import EncodecModel, AutoProcessor

# load a demonstration datasets
librispeech_dummy = load_dataset("hf-internal-testing/librispeech_asr_dummy", "clean", split="validation")

# load the model + processor (for pre-processing the audio)
model = EncodecModel.from_pretrained("facebook/encodec_24khz")
processor = AutoProcessor.from_pretrained("facebook/encodec_24khz")

# cast the audio data to the correct sampling rate for the model
librispeech_dummy = librispeech_dummy.cast_column("audio", Audio(sampling_rate=processor.sampling_rate))
audio_sample = librispeech_dummy[0]["audio"]["array"]

# pre-process the inputs
inputs = processor(raw_audio=audio_sample, sampling_rate=processor.sampling_rate, return_tensors="pt")

# explicitly encode then decode the audio inputs
encoder_outputs = model.encode(inputs["input_values"], inputs["padding_mask"])
audio_values = model.decode(encoder_outputs.audio_codes, encoder_outputs.audio_scales, inputs["padding_mask"])[0]

# or the equivalent with a forward pass
audio_values = model(inputs["input_values"], inputs["padding_mask"]).audio_values

Training Details

The model was trained for 300 epochs, with one epoch being 2,000 updates with the Adam optimizer with a batch size of 64 examples of 1 second each, a learning rate of 3 · 10−4 , β1 = 0.5, and β2 = 0.9. All the models are traind using 8 A100 GPUs.

Training Data

They used four different training strategies to sample for these datasets:

  • (s1) sample a single source from Jamendo with probability 0.32;
  • (s2) sample a single source from the other datasets with the same probability;
  • (s3) mix two sources from all datasets with a probability of 0.24;
  • (s4) mix three sources from all datasets except music with a probability of 0.12.

The audio is normalized by file and a random gain between -10 and 6 dB id applied.

Evaluation

Subjectif metric for restoration:

This models was evalutated using the MUSHRA protocol (Series, 2014), using both a hidden reference and a low anchor. Annotators were recruited using a crowd-sourcing platform, in which they were asked to rate the perceptual quality of the provided samples in a range between 1 to 100. They randomly select 50 samples of 5 seconds from each category of the the test set and force at least 10 annotations per samples. To filter noisy annotations and outliers we remove annotators who rate the reference recordings less then 90 in at least 20% of the cases, or rate the low-anchor recording above 80 more than 50% of the time.

Objective metric for restoration:

The ViSQOL()ink) metric was used together with the Scale-Invariant Signal-to-Noise Ration (SI-SNR) (Luo & Mesgarani, 2019; Nachmani et al., 2020; Chazan et al., 2021).

Results

The results of the evaluation demonstrate the superiority of EnCodec compared to the baselines across different bandwidths (1.5, 3, 6, and 12 kbps).

When comparing EnCodec with the baselines at the same bandwidth, EnCodec consistently outperforms them in terms of MUSHRA score. Notably, EnCodec achieves better performance, on average, at 3 kbps compared to Lyra-v2 at 6 kbps and Opus at 12 kbps. Additionally, by incorporating the language model over the codes, it is possible to achieve a bandwidth reduction of

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

© 2026 AxForge · EU-hosted AI infrastructure Pricing Docs Trust Privacy Terms