Model reference · open weights
MiniMax-Music3 is an open-weight audio or speech model from audio-cpp, listed in the AxForge catalogue. AxForge can bring it up on EU-owned hardware for you on request — with the licence handled where one is required.
About
MiniMax Music 3 GGUF GGUF package for MiniMax Music 3 for audio.cpp. Star our repo so you don't miss important updates! https://github.com/0xShug0/audio.cpp Upstream model: https://huggingface.co/MiniMaxAI/MiniMax-Music3 Upstream license: https://huggingface.co/MiniMaxAI/MiniMax-Music3/blob/main/LICENSE Compatible Q8 GGUF package: https://huggingface.co/joemattie/MiniMax-Music3-GGUF Notes - The implementation is available on the main branch and release 0.6.1. - The current runtime uses model-local resource loading instead of treating the v1 spec as the runtime contract. This keeps component selection flexible while the package layout and option surface settle. - The default component mix favors Q40 for the large language model and flow transformer, with Q80 for the RVQ depth decoder. - BF16, Q80, and Q40 component variants are included for quality/performance comparison. - Longer generations such as five-minute songs are supported as long-form runs, but they are currently tuned for completion and quality checks rather than realtime throughput. - Memory usage remains an active optimization target for larger durations and alternate component mixes. Performance Snapshot Measured on an RTX 5090 with CUDA using a 30-second lyric generation request, 30 flow steps, flow guidance scale 1.7, AR guidance scale 1.5, and top-k 50. Peak VRAM is the observed nvidia-smi process peak during a warmup-plus-measured-request run. Quick Start The prompt is for smoke end-to-end test only. Components Default audio.cpp component mix: - languagemodelq40.gguf - rvqdepthdecoderq80.gguf - transformerq40.gguf - conditionencoder.gguf - vocoder.gguf The BF16, Q80, and Q40 component variants are included for measurement and quality/performance comparison. Component GGUFs can be selected explicitly for experiments: License This GGUF package follows the upstream MiniMax-Music3 COMMUNITY LICENSE. The license text is included in LICENSE; review it before use, especially for commercial deployment.
Summarised from the published model card. Read the full card on the HuggingFace links below.
Specifications
| Maker | audio-cpp |
|---|---|
| Type | Audio & music |
| Variants | 1 |
| Runs with | audio.cpp |
| Based on | MiniMaxAI/MiniMax-Music3 |
| Released | 2026-08-14 |
| Popularity | 87k downloads / month |
| Likes | 10 |
| Licence | Commercial licence needed |
How it works
Variants
Open weights ship in several sizes and precisions. One page, all the variants — pick the one that fits your GPU. VRAM figures are estimates from model size.
| Variant | Params | Precision | VRAM | Fits 16 GB | Weights |
|---|---|---|---|---|---|
| MiniMax-Music3-GGUF | — | GGUF | — | — | Weights ↗ |
Using it via the API
Once AxForge deploys minimax-music3 for you, it answers on the OpenAI-compatible API — the same base URL and keys as every other model. (minimax-music3 below is illustrative; you get the exact model name on deployment.)
$ curl -sS https://api.axforge.ai/v1/audio/transcriptions \ -H "Authorization: Bearer $AXFORGE_API_KEY" \ -F model="minimax-music3" -F file=@audio.mp3
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Licence
The weights are open but its licence needs a commercial agreement for business use. AxForge can arrange that licence and host the model for you — you pay AxForge, we settle with the model’s maker. Ask us for a quote. Read the licence ↗