Model reference · open weights

MiniMax Music

On the AxForge API eu-se-1 · Stockholm Audio MiniMaxAI Music / audio 1 build Licence not stated 21k dl/mo

MiniMax Music is an open-weight audio or speech model from MiniMaxAI, available today on the AxForge serverless API, OpenAI-compatible and hosted in the EU.

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  • MiniMax-Music3 is a text-to-audio model developed by MiniMax that generates complete songs up to five minutes long from lyrics and music descriptions.
  • The architecture combines an 8B Global LLM, a 0.6B Local LLM, and a 2.4B Flow Matching synthesis system to produce 32 kHz, 16-bit stereo WAV audio.
  • The model supports structured control over genre, vocals, and arrangement, and requires CUDA for inference.

Summary of the MiniMaxAI/MiniMax-Music3 model card, 2026-10-01

What it is

Released byMiniMax
Released2026-08-07
Parameters2.4B
VRAM23.5 GB for the weights

What it runs on

Memory and cards for MiniMax-Music3 (BF16)

23.5 GBweights, file size
1.6 GBruntime overhead
CardOne streamMemory
RTX 3060 12 GB … RTX 4090 24 GBdoes not fit
RTX 5090 32 GBfits31.0 GB
L40S 48 GBfits44.0 GB
A100 80 GBfits78.2 GB
H100 80 GBfits78.1 GB
RTX PRO 6000 Blackwell 96 GBfits93.8 GB
DGX Spark (GB10) 128 GB unifiedfits107 GB
H200 141 GBfits138 GB
B200 180 GBfits176 GB

From the model card

What MiniMax says about MiniMax Music

Read the model card

MiniMax Music 3 is a high-performance music generation model for creating complete songs up to five minutes long. Conditioned on lyrics and a detailed music description, it generates structurally coherent songs with expressive vocals, evolving arrangements, and stable long-form audio quality.

MiniMax Music 3 combines an 8B Global LLM for long-range musical structure, a 0.6B Local LLM for frame-level acoustic detail, and a continuous hidden-state synthesis system based on Flow Matching and Flow-VAE. The model produces 32 kHz, 16-bit stereo WAV audio.

Demo

Explore music generation examples on the MiniMax Music 3 Demo.

Complete Songs with Long-Range Coherence

MiniMax Music 3 natively supports full-song generation up to five minutes. The model maintains musical themes, rhythm, vocal identity, and arrangement progression across long sequences, enabling complete structures such as intro, verse, pre-chorus, chorus, bridge, instrumental break, and outro.

Fine-Grained Music Control

The model accepts two complementary inputs:

  • Lyrics define the words to be sung and may include explicit section tags such as [Intro], [Verse], [Pre-Chorus], [Chorus], [Post-Chorus], [Bridge], [Instrumental], [Solo], and [Outro].
  • Music description defines the musical style, emotional progression, vocal performance, instrumentation, arrangement, and production profile.

For precise control, we recommend using a Structured Caption with three sections:

  • Global Metadata: genre, subgenre, BPM, key, scale, emotional progression, listening scenario, and production profile.
  • Vocal Details: vocal gender, timbre, performance style, harmony, backing vocals, and vocal effects.
  • Arrangement: primary and secondary instruments, section-level instrument evolution, groove, bass, percussion, textures, and spatial effects.

This representation allows the model to follow not only a global style, but also the musical development of the song over time.

Hybrid-LM

MiniMax Music 3 uses a hierarchical autoregressive architecture that separates global musical modeling from local acoustic modeling.

  • The Global LLM (8B) predicts the first RVQ codebook frame by frame and models the song's long-range semantic and structural progression.
  • The Local LLM (0.6B) predicts the remaining acoustic codebooks within each frame and restores fine-grained acoustic information.

The Global LLM is initialized from Qwen3-8B. During training, its embedding and output layers are first adapted to semantic music tokens. The Global and Local LLMs are then jointly trained to model all RVQ codebooks.

Continuous Hidden-State Synthesis

Instead of decoding only from discrete RVQ tokens, the synthesis module fuses the final hidden states of the Global and Local LLMs. These continuous representations preserve richer acoustic information for vocal articulation, instrumental texture, and temporal continuity.

The synthesis path is:

Global and Local LLM hidden states
                ↓
       Hidden-state fusion
                ↓
     Flow Matching (2.4B)
                ↓
        Flow-VAE latent
                ↓
    Flow-VAE Decoder (123M)
                ↓
       32 kHz stereo audio

The Flow-VAE architecture is adapted from MiniMax Speech and retrained for the dynamic range and spectral characteristics of music.

Music Tokenizer

The training tokenizer uses eight layers of Residual Vector Quantization (RVQ):

  • The first semantic codebook contains 16,384 entries and captures the core musical semantics and structure.
  • The remaining seven acoustic codebooks contain 1,024 entries each and represent residual acoustic details.

Training first optimizes the semantic codebook, then jointly trains all eight codebooks. At inference time, waveform synthesis uses the fused LLM hidden states and does not require the discrete tokenizer decoder.

How to Use

MiniMax Music 3 is supported by SGLang-Omni. Follow the official installation guide to prepare the runtime environment.

Download the Model

hf download MiniMaxAI/MiniMax-Music3 --local-dir /path/to/minimax_ttm

We recommend the following inference frameworks to serve the model:

Serve with SGLang-Omni

sgl-omni serve --model-path MiniMaxAI/MiniMax-Music3 --port 8000

Generate Music

The service uses the shared speech API. Put the lyrics in input and the music description in instructions. Put lyric structure tags such as [Verse] and [Chorus] on their own lines.

curl http://127.0.0.1:8000/v1/audio/speech \
  -H 'Content-Type: application/json' \
  -d '{
    "model": "MiniMaxAI/MiniMax-Music3",
    "input": "[Verse]\nMorning light filtering through the pine\n[Chorus]\nSoftly the world begins to breathe",
    "instructions": "A warm acoustic pop song with intimate female vocals, fingerpicked guitar, soft piano, and a gradual emotional build into a wide final chorus.",
    "response_format": "wav",
    "seed": 7,
    "max_new_tokens": 750,
    "stream": false
  }' \
  --output minimax_music3.wav

max_new_tokens sets the maximum number of audio frames at 25 frames per second. Generation may finish before this limit when the model emits an end-of-audio token. The response is a 32 kHz, 16-bit stereo WAV file.

Reproducible Examp

Quoted from the model card on Hugging Face. The full card is behind the Hugging Face link above.

Using it via the API

Call it like any OpenAI endpoint

MiniMax Music answers on the OpenAI-compatible API today as planned-music-tbd, with the same base URL and keys as every other model.

# your API key, from API Keys
export AXFORGE_API_KEY="YOUR_KEY"

# a 30-second track takes about two minutes
curl --max-time 300 https://api.axforge.ai/v1/audio/music \
  -H "Authorization: Bearer $AXFORGE_API_KEY" \
  -H "Content-Type: application/json" \
  -d '{"model":"planned-music-tbd","prompt":"Warm acoustic folk, 90 bpm, hopeful","duration_s":30}' \
  | sed -n 's/.*"b64_json":"\([^"]*\)".*/\1/p' | base64 -d > track.wav
Audio: speech to text, text to speech, music

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