Model reference · open weights

MOSS-SoundEffect

MOSS-SoundEffect is an open-weight audio or speech model from OpenMOSS-Team, listed in the AxForge catalogue. AxForge can bring it up on EU-owned hardware for you on request — with the licence handled where one is required.

Audio OpenMOSS-Team 2 variants 1k downloads/mo
Request this model on EU hardware All served models Not on the shared API today — deployed on request.

About

What MOSS-SoundEffect is

MOSS-SoundEffect-V2.0 MOSS-SoundEffect v2.0 is a text-to-audio model with a Diffusion Transformer (DiT) backbone trained with the Flow Matching objective, paired with a DAC VAE and a Qwen3 text encoder. It generates high-fidelity environmental, urban, creature, and human-action sound effects from natural-language prompts, with controllable duration up to 30 seconds at 48 kHz. 1. Overview 1.1 TTS Family Positioning Within the MOSS-TTS Family, MOSS-SoundEffect is the dedicated text-to-sound model — the family member that turns natural-language captions into non-speech audio (ambience, urban scenes, creatures, human actions, short music-like clips). v2.0 supersedes the v1 discrete-token autoregressive backbone (MossTTSDelay) with a continuous-latent Diffusion Transformer + Flow Matching design. 1.2 Key Capabilities - Broad SFX coverage: natural environments, urban environments, animals & creatures, human actions, and short musical/percussive clips. - Long-form generation: stable audio up to 30 seconds per call with the duration tag prepended to the prompt at training time. - Bilingual prompts: trained with both English and Chinese captions. 1.3 Released Models Recommended inference hyperparameters 2. Quick Start Environment Setup We recommend a clean, isolated Python 3.12 environment to avoid dependency conflicts with the top-level MOSS-TTS environment. For a minimal inference-only install (still ships the Gradio demo; skips the fine-tuning extras): Basic Usage The underlying DiT is wrapped with torch.compile + Triton CUDA Graph. The first call may take a few minutes to compile. If you hit TorchDynamo / Triton errors, set TORCHDYNAMODISABLE=1 before launching Python. For a Gradio demo and fine-tuning recipes, see the GitHub README.

Summarised from the published model card. Read the full card on the HuggingFace links below.

Specifications

What it is

MakerOpenMOSS-Team
TypeAudio & music
Parameters (lead)1.4B
Variants2
Runs withdiffusers
Based onQwen/Qwen3-1.7B
Released2026-05-25
Popularity1k downloads / month
Likes136
LicenceOpen weights

How it works

How audio & music work

Audio or textinputAudio modelrecognise / synthesiseText or audiooutputSpeech-to-text turns audio into text; text-to-speech and music models turn text into audio.

Variants

Sizes & precisions

Open weights ship in several sizes and precisions. One page, all the variants — pick the one that fits your GPU. VRAM figures are estimates from model size.

VariantParamsPrecisionVRAMFits 16 GBWeights
MOSS-SoundEffect-v2.01.4BBF16~3.3 GBWeights ↗
MOSS-SoundEffect8.4BBF16~19.2 GBWeights ↗

Using it via the API

Call it like any OpenAI endpoint

Once AxForge deploys openmoss-team-moss-soundeffect for you, it answers on the OpenAI-compatible API — the same base URL and keys as every other model. (openmoss-team-moss-soundeffect below is illustrative; you get the exact model name on deployment.)

$ curl -sS https://api.axforge.ai/v1/audio/transcriptions \
  -H "Authorization: Bearer $AXFORGE_API_KEY" \
  -F model="openmoss-team-moss-soundeffect" -F file=@audio.mp3

Details

Languages, data & research

Languages

en zh

Tags

diffusers safetensors text-to-audio diffusion flow-matching sound-effects audio-generation en zh diffusers:MossSoundEffectPipeline moss_tts_delay custom_code

Licence

Open weights

Open weights under apache-2.0 — commercial use is permitted. Deploy it on AxForge EU hardware on request. Read the licence ↗

Sources

Weights & code

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